Development/Change Log
Version Chart
NOTE: Versions marked as "--" were versions that were skipped and never existed. Versions marked as "N/A" had changes, but those changes are unknown.IncrediBots 1 | ||||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
0.0x | -- | 0.01 | 0.02 | 0.03 | 0.04 | 0.05 | 0.06 | 0.07 | 0.08 | 0.09 |
0.1x | 0.10 | 0.11 | 0.12 | 0.13 | 0.14 | 0.15 | 0.16 | 0.17 | 0.18 | 0.19 |
0.2x | 0.20 | 0.21 | -- | -- | -- | -- | -- | -- | -- | -- |
1.0x | 1.00 | 1.01 | 1.02 | 1.03 | 1.04 | 1.05 | 1.06 | 1.07 | 1.08 | 1.09 |
1.1x | -- | 1.11 | 1.12 | -- | -- | -- | -- | -- | -- | -- |
1.2x | 1.20 | 1.21 |
IncrediBots 2 | ||||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
2.0x | 2.00 | 2.01 | N/A | N/A | 2.04 | 2.05 | 2.06 | 2.07 | 2.08 | N/A |
2.1x | 2.10 | 2.11 | 2.12 | 2.13 | 2.14 | -- | -- | -- | -- | -- |
2.2x | -- | -- | 2.22 | 2.23 | 2.24 | -- | -- | -- | -- | -- |
2.3x | 2.30 | 2.31 | 2.32 |
Changes By Version
Jaybit Version 2.32- Collision groups!
- Group edit
- Rotation increments (hold Shift)
- Shape limit increased to 750
- Holding ctrl and using arrow keys while not simulating scrolls screen faster
- Holding shift while making rectangles makes perfect squares
- Third triangle corner now limits to maximum allowed size instead of disappearing
- Made Update notifier accept changes in Sourceforge file locations
- Joint selection visualization [ feature request 20 ]
- Bug fix: Fixed bug that caused cannonballs info being included in saves, causing ridiculously large size in files and export code
- Bug fix: Fixed triggered rotating priorities (was included in v2.31.0.1)
- Bug fix: Fixed bug that caused undoing deleted part showing in the previous position
- Bug fix: Fixed bug that caused the ability to "rotate" a rotating joint via shortcut (which doesn't do anything)
- Bug fix: Fixed bug that showed wrong text when choosing a shape in challenges for specific shape conditions
- Bug fix: Fixed rare undo/redo bug with triggers
- Bug fix: Fixed shape counter bug (doesn't update when undoing/redoing deleted shapes via keyboard shortcut)
- Bug fix: Fixed bug that caused joint being created when undoing (without second shape)
- Bug fix: Build box panel on top of rotating joints panel in challenges
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Jaybit Version 2.31
- Update notification (downloadable version only)
- Triggers! (Check out Help for more information)
- Ability to change friction and restitution (bounciness)
- Shape limit increased to 750
- Holding shift while making rectangles makes perfect squares
- Added "live update" of current value when adjusting sliders
- Notification if loaded/imported bot is an IB1 bot
- Changed "High Scores" button in Main Menu to "Featured bots"
- Small GUI changes
- Bug fix: Fixed bug of adding new but inactive and invisible cannons and thrusters during simulation
- Bug fix: Shape counter now properly updates when shapes are deleted
- Bug fix: Fixed slider joint shape selecting visualization bug
- Bug fix: Fixed values in text fields sometimes not saving when switching shape/joint panels
- Bug fix: Shortcuts are properly disabled when editing certain text fields
- Bug fix: Fixed bug that had intentionally put some sort of sliding joint max
- Bug fix: Loading from build mode now shows IB1 bots
- Bug fix: In fixated shapes (connected together with fixed joints), camera focus defaults to the shape that actually has the camera focus
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Jaybit Version 1.21
- Update notification (downloadable version only)
- Bug fix: Fixed "What's new" window not disappearing when pressing "Play!"
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Jaybit Version 1.20/2.30
- Save bot to file
- Load bot from file
- Load bot from file and insert (Load and Insert)
- Import and insert
- Editable/uneditable is back
- Shape counter
- Convert code to file and convert file to code
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Jaybit Version 2.24
- Marks the first version to officially and completely deviate from the original open-source files.
- No open-source files.
- Cursor bug fixed (mentioned in 2.23, except in pre-compiled form).
- Load Robot/Replay/Challenge and Login buttons are disabled (instead of an error popping up, nothing will happen).
- Bug in exporting challenges causing unwanted "camera" placement and "zoom" have been fixed.
- Added a tolerance fix that will correct the unwanted "camera" placement and "zoom" of challenges when importing.
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Version 1.12/2.23
- Fixed bugs in source code that prevented successful importing of robots and challenges (pre-compiled SWFs are fine).
- Also fixed both IncrediBots 1 and 2 mouse cursor bugs (Incredibots 1 with its reappearing OS cursor, Incredibots 2 with its disappearing/flickering OS cursor). Bug fixes in source code only (pre-compiled SWFs are untouched).
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Version 1.11/2.22
- shut IncrediBots 1 and 2 websites down and uploaded open-sourced versions to SourceForge [link]
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Version 1.09/2.14
- disabled saving, and added importing/exporting to text
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Version 2.13
- fixed bug with challenge featuring
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Version 2.12
- changes to featuring system
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Version 1.08/2.11
- various minor updates and bug fixes
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Version 1.07/2.10
- IncrediBots 2 released publicly!
- added ability to export your robots from IB1 to IB2. Note that the physics will not be exactly the same, so rube goldberg machines and such may need some tweaking.
- fixed a few bugs involving using cannons in challenges and in replays
- tweaked sounds a bit
- added 4 challenges to the tutorial menu
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Version 2.08
- added sound!
- added cannons!
- changed default color and colors in the drop down box
- selected shapes now turn transparent
- fixed bug with displayable text not working in replays
- fixed duplicate featured stuff bug
- UI improvements to login/logout
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Version 2.07
- added default color feature to color change GUI
- various tutorial and UI improvements
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Version 2.06
- added 2 new options to restrictions GUI
- added option to turn off collisions for sliding joints
- fixed bug with text disappearing in challenges
- added 2 new tutorials explaining some new features in IB2
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Version 2.05
- fixed another bug with certain loss conditions
- fixed bug with slow rotating objects being jerky in replays
- robots can now be saved for specific challenges, and the challenge will load when the robot loads
- added undraggable feature (thanks to those that suggested this!)
- added multi-fixate and multi-collide features
- fixed mirroring sliding joint bug
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Version 2.04
- fixed bugs having to do with challenge conditions
- fixed many other bugs that were reported in the beta testing thread
- added a few buttons/menu options here and there
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Version 2.01
- fixed bug that made challenged uneditable
- fixed bug that crashed browser when using certain win/loss conditions
- fixed bug that made multi-select box stay visible after selecting things
- fixed several bugs that caused weird results after loading and stopping replays of challenges
- added feature that saves latest camera position and zoom level of robots and challenges
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Version 2.00
- Incredibots 2 released for private beta testing!
- added challenges, new sandbox features, mouse dragging, and more
- see post in Feature Requests forum for more details.
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Version 1.06
- fixed a bug that sometimes allowed saving of robots associated with replays
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Version 1.05
- added additional features for inappropriate reporting, to prevent false positives
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Version 1.04
- fixed a rare bug that affected loading robots/replays
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Version 1.03
- fixed an exploit that allowed copying of uncopyable robots
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Version 1.02
- fixed a bug that was causing "An error has occurred" message when loading robots
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Version 1.01
- made a couple tweaks to supporter vs non-supporter logins
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Version 1.00
- beta testing is over!
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Version 0.21
- allowed logging in to premium mode from incredibots.com
- fixed bug involving mirroring sliding joints
- fixed bug involving sliding joints, fixed joints, and fixating shapes
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Version 0.20
- fixed exploit that was allowing thrusters in challenges
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Version 0.19
- fixed bug that was allowing non-supporters to edit thrusters sometimes
- fixed "auto-on" bug with thrusters
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Version 0.18
- fixed some minor bugs with mirroring thrusters and multi-selecting
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Version 0.17
- added IncrediBots Gold features: thrusters, resizing, and mirroring
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Version 0.16
- database migration completed!
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Version 0.15
- switched over the database to the new server and fixed a couple issues caused by the switchover
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Version 0.14
- preparations for database migration
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Version 0.13
- (hopefully) fixed issue with scores of 999 being given sometimes
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Version 0.12
- fixed issue with game giving credit cost warning in tutorial levels
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Version 0.11
- moved database code onto a new server, which should make it faster when saving and loading
- made several small user interface tweaks
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Version 0.10
- added a "Prop" feature, which lets you save robots as props to be used as parts of other robots/replays
- fixed bug with rating system that allowed bots to be rated multiple times
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Version 0.09
- added a rating system, so bots and replays can be rated, and sorted by rating
- added a "featured" system, where moderators can feature a robot or replay, and added an option to filter out only featured robots and replays
- fixed bug with sliding joints getting ordered in front when a robot was saved and then loaded
- separated comments on robots, replays, and scores into 3 separate forums
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Version 0.08
- (hopefully) fixed bug where right clicking would crash the browser sometimes
- embed no longer uses iframes, and allows you to specify the width
- added ability to change the color of a group of objects
- added a new filtering option, sort period, to the load GUI
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Version 0.07
- fixed bug with watching replays of certain tutorial levels
- added method of reporting inappropriate content
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Version 0.06
First public beta release
- fixed bug with high scores linking to wrong replays
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Version 0.05
- fixed some issues with dialogs sticking to screen and disabling input
- changed the way replays are recorded and played back in an effort to improve stability. Because of this, old replays (0.04 or before) no longer work with the current version of the game (0.05). Now if you load an old replay, the game will automatically redirect you to an old version that can be used to view the replay.
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Version 0.04
- fixed bug with using pistons + fixed joints
- fixed bug with login not being case sensitive
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Version 0.03
- made undo/redo apply to everything
- adjusted the "starting box" so it's not in the ground
- made clicking to cycle through objects work with joints and text
- added "High Scores" button to main menu and improved High Scores GUI
- made some changes to (hopefully) improve replay syncing
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Version 0.02
- Modified credit cost formulas
- Made non-colliding parts collide with uneditable objects
- Added a "lip" to the Dump challenge
- Added 2 more balls to the target part of the Obstacle Course challenge and made it so the target must be hit with a ball
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Version 0.01
Initial beta version
Uploaded Oct. 31, 2008
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