PackageGame
Classpublic class LossCondition
InheritanceLossCondition Inheritance Condition



Public Properties
 PropertyDefined by
  immediate : Boolean
LossCondition
 InheritedisSatisfied : Boolean = false
Condition
 InheritedmaxX : Number
Condition
 InheritedmaxY : Number
Condition
 InheritedminX : Number
Condition
 InheritedminY : Number
Condition
 Inheritedname : String
Condition
 Inheritedobject : int
Condition
 Inheritedshape1 : ShapePart = null
Condition
 Inheritedshape1Index : int = -1
Condition
 Inheritedshape2 : ShapePart = null
Condition
 Inheritedshape2Index : int = -1
Condition
 Inheritedsubject : int
Condition
Public Methods
 MethodDefined by
  
LossCondition(n:String, s:int, o:int, i:Boolean)
LossCondition
 Inherited
ContactAdded(point:b2ContactPoint, parts:Array, cannonballs:Array):void
Condition
 Inherited
Update(parts:Array, cannonballs:Array):void
Condition
Property detail
immediateproperty
public var immediate:Boolean
Constructor detail
LossCondition()constructor
public function LossCondition(n:String, s:int, o:int, i:Boolean)Parameters
n:String
 
s:int
 
o:int
 
i:Boolean