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fader — Property in class Gui.GuiWindow
fader2 — Property in class Game.ControllerMainMenu
failedChallenge — Static property in class Game.ControllerGame
featureButton(e) — Method in class Game.ControllerGame
Features current robot/replay/challenge (non-working for open-source).
FeatureChallenge(challengeID, feature, completionFunction) — Static method in class General.Database
featuredButton — Property in class Gui.SaveLoadWindow
FeatureReplay(replayID, feature, completionFunction) — Static method in class General.Database
FeatureRobot(robotID, feature, completionFunction) — Static method in class General.Database
FINALIZING_JOINT — Constant static property in class Game.ControllerGame
FindCenterOfRobot() — Method in class Game.ControllerGame
finishAddingUser(e) — Method in class Game.Controller
finishAddingUser(e) — Method in class Game.ControllerGame
finishAddingUser(e) — Method in class Game.ControllerMainMenu
FinishAddingUser(e) — Static method in class General.Database
finishCommenting(e) — Method in class Game.ControllerGame
Action after commenting (non-working for open-source).
finishCommenting(e) — Method in class Game.ControllerMainMenu
FinishCommenting(e) — Static method in class General.Database
finishDeleting(e) — Method in class Game.Controller
finishDeleting(e) — Method in class Game.ControllerGame
finishDeleting(e) — Method in class Game.ControllerMainMenu
finishDeletingChallenge(e) — Method in class Game.Controller
finishDeletingChallenge(e) — Method in class Game.ControllerGame
finishDeletingChallenge(e) — Method in class Game.ControllerMainMenu
FinishDeletingChallenge(e) — Static method in class General.Database
finishDeletingReplay(e) — Method in class Game.Controller
finishDeletingReplay(e) — Method in class Game.ControllerGame
finishDeletingReplay(e) — Method in class Game.ControllerMainMenu
FinishDeletingReplay(e) — Static method in class General.Database
FinishDeletingRobot(e) — Static method in class General.Database
FinishDrawingCondition(x1, y1, x2, y2) — Method in class Gui.ConditionsWindow
finishExporting(exportStr, robotStr) — Method in class Game.Controller
finishExporting(exportStr, robotStr) — Method in class Game.ControllerGame
finishExporting(exportStr, robotStr) — Method in class Game.ControllerMainMenu
FinishFeaturing(e) — Static method in class General.Database
FinishGettingChallengeData(e) — Static method in class General.Database
finishGettingLoadChallengeData(e) — Method in class Game.Controller
finishGettingLoadChallengeData(e) — Method in class Game.ControllerGame
finishGettingLoadChallengeData(e) — Method in class Game.ControllerMainMenu
finishGettingLoadChallengeForScoreData(e) — Method in class Game.Controller
finishGettingLoadChallengeForScoreData(e) — Method in class Game.ControllerGame
finishGettingLoadChallengeForScoreData(e) — Method in class Game.ControllerMainMenu
finishGettingLoadReplayData(e) — Method in class Game.Controller
finishGettingLoadReplayData(e) — Method in class Game.ControllerGame
finishGettingLoadReplayData(e) — Method in class Game.ControllerMainMenu
finishGettingLoadRobotData(e) — Method in class Game.Controller
finishGettingLoadRobotData(e) — Method in class Game.ControllerGame
finishGettingLoadRobotData(e) — Method in class Game.ControllerMainMenu
FinishGettingReplayData(e) — Static method in class General.Database
FinishGettingRobotData(e) — Static method in class General.Database
finishGettingSaveChallengeData(e) — Method in class Game.ControllerGame
finishGettingSaveReplayData(e) — Method in class Game.ControllerGame
finishGettingSaveRobotData(e) — Method in class Game.ControllerGame
finishGettingScoreData(e) — Method in class Game.Controller
finishGettingScoreData(e) — Method in class Game.ControllerGame
finishGettingScoreData(e) — Method in class Game.ControllerMainMenu
FinishGettingScoreData(e) — Static method in class General.Database
finishLoading(e) — Method in class Game.Controller
finishLoading(e) — Method in class Game.ControllerGame
finishLoading(e) — Method in class Game.ControllerMainMenu
finishLoadingChallenge(e) — Method in class Game.Controller
finishLoadingChallenge(e) — Method in class Game.ControllerGame
finishLoadingChallenge(e) — Method in class Game.ControllerMainMenu
FinishLoadingChallenge(e) — Static method in class General.Database
finishLoadingReplay(e) — Method in class Game.Controller
finishLoadingReplay(e) — Method in class Game.ControllerGame
finishLoadingReplay(e) — Method in class Game.ControllerMainMenu
FinishLoadingReplay(e) — Static method in class General.Database
FinishLoadingRobot(e) — Static method in class General.Database
finishLoggingIn(e) — Method in class Game.Controller
finishLoggingIn(e) — Method in class Game.ControllerGame
finishLoggingIn(e) — Method in class Game.ControllerMainMenu
FinishLoggingIn(e) — Static method in class General.Database
finishLoggingInGold(e) — Method in class Game.ControllerMainMenu
FinishRating(e) — Static method in class General.Database
finishRatingChallenge(e) — Method in class Game.ControllerGame
Action after rating challenge (non-working for open-source).
finishRatingReplay(e) — Method in class Game.ControllerGame
Action after rating replay (non-working for open-source).
finishRatingRobot(e) — Method in class Game.ControllerGame
Action after rating robot (non-working for open-source).
finishReporting(e) — Method in class Game.ControllerGame
Action after report is sent (non-working for open-source).
finishReporting(e) — Method in class Gui.SaveLoadWindow
FinishReporting(e) — Static method in class General.Database
finishSaving(e) — Method in class Game.ControllerGame
finishSavingChallenge(e) — Method in class Game.ControllerGame
FinishSavingChallenge(e) — Static method in class General.Database
finishSavingReplay(e) — Method in class Game.ControllerGame
FinishSavingReplay(e) — Static method in class General.Database
FinishSavingRobot(e) — Static method in class General.Database
FinishSelectingForCondition(shape:Parts:ShapePart) — Method in class Gui.ConditionsWindow
fireKey — Property in class Parts.Cannon
fireKeyText(e) — Method in class Game.ControllerGame
firstFrame — Static property in class Main
fixateAllowed — Property in class Game.Challenge
fixateBox(e) — Method in class Game.ControllerGame
Action taken after clicking the "Fixated" checkbox.
FIXATE_TYPE — Constant static property in class Actions.ShapeCheckboxAction
FixedJoint — Class in package Parts
FixedJoint(p1:Parts:ShapePart, p2:Parts:ShapePart, x, y) — Constructor in class Parts.FixedJoint
fixedJointsAllowed — Property in class Game.Challenge
fjBox — Property in class Gui.RestrictionsWindow
fjButton(e) — Method in class Game.ControllerChallenge
fjButton(e) — Method in class Game.ControllerGame
fjButton(e) — Method in class Game.Tutorials.ControllerCar
fjButton(e) — Method in class Game.Tutorials.ControllerJumpbot
fjButton(e) — Method in class Game.Tutorials.ControllerShapes
fjButton(e) — Method in class Game.Tutorials.ControllerTank
focusOut(e) — Method in class Gui.ColourChangeWindow
FormatDate(d) — Static method in class General.Util
FpsCounter — Class in package General
FpsCounter() — Constructor in class General.FpsCounter
frame — Property in class Game.CameraMovement
frame — Property in class Game.KeyPress
frame — Property in class Game.ReplaySyncPoint
frameCounter — Static property in class Main
frameCounter — Property in class Game.ControllerGame
FRateLimiter — Class in package General
fromByteArray(ba) — Static method in class mx.utils.UIDUtil
Converts a 128-bit UID encoded as a ByteArray to a String representation.
frontButton(e) — Method in class Game.ControllerGame
Action taken after clicking the "Move to Front" button.
FRONT_TYPE — Constant static property in class Actions.MoveZAction
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