| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| safe_add(x, y) — Static method in class General.MD5 |
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| SandboxSettings — Class in package Game |
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| SandboxSettings(grav, s, type, theme, bg, r, g, b) — Constructor in class Game.SandboxSettings |
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| sandboxSettingsButton(e) — Method in class Game.ControllerGame |
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Opens the sandbox settings window. |
| saveAfterRestrictions — Property in class Game.ControllerGame |
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| saveButton(e) — Method in class Game.ControllerGame |
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| saveButton(e) — Method in class Game.Challenges.ControllerClimb |
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| saveButton(e) — Method in class Game.Challenges.ControllerMonkeyBars |
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| saveButton(e) — Method in class Game.Challenges.ControllerRace |
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| saveButton(e) — Method in class Game.Challenges.ControllerSpaceship |
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| saveButton(e) — Method in class Game.Tutorials.ControllerCar |
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| saveButton(e) — Method in class Game.Tutorials.ControllerCatapult |
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| saveButton(e) — Method in class Game.Tutorials.ControllerChallengeEditor |
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| saveButton(e) — Method in class Game.Tutorials.ControllerDumpbot |
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| saveButton(e) — Method in class Game.Tutorials.ControllerHomeMovies |
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| saveButton(e) — Method in class Game.Tutorials.ControllerJumpbot |
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| saveButton(e) — Method in class Game.Tutorials.ControllerNewFeatures |
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| saveButton(e) — Method in class Game.Tutorials.ControllerRubeGoldberg |
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| saveButton(e) — Method in class Game.Tutorials.ControllerShapes |
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| saveButton(e) — Method in class Game.Tutorials.ControllerTank |
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| SaveChallenge(user, password, challenge:Game:Challenge, name, desc, allParts, shared, allowEdits, completionFunction) — Static method in class General.Database |
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| saveChallengeButtonPressed(e, confirmed) — Method in class Gui.SaveLoadWindow |
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| SAVE_CHALLENGE_TYPE — Constant static property in class Gui.SaveLoadWindow |
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| SaveLoadWindow — Class in package Gui |
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| SaveLoadWindow(contr:Game:Controller, type) — Constructor in class Gui.SaveLoadWindow |
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| saveOrLoadButton — Property in class Gui.SaveLoadWindow |
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| SaveReplay(user, password, replay:Game:Replay, name, desc, robotID, robot:Game:Robot, score, challenge, shared, completionFunction) — Static method in class General.Database |
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| saveReplayButton(e) — Method in class Game.ControllerGame |
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| saveReplayButton(e) — Method in class Game.Challenges.ControllerClimb |
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| saveReplayButton(e) — Method in class Game.Challenges.ControllerMonkeyBars |
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| saveReplayButton(e) — Method in class Game.Challenges.ControllerRace |
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| saveReplayButton(e) — Method in class Game.Challenges.ControllerSpaceship |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerCar |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerCatapult |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerChallengeEditor |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerDumpbot |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerHomeMovies |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerJumpbot |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerNewFeatures |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerRubeGoldberg |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerShapes |
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| saveReplayButton(e) — Method in class Game.Tutorials.ControllerTank |
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| saveReplayButtonPressed(e, confirmed) — Method in class Gui.SaveLoadWindow |
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| SAVE_REPLAY_TYPE — Constant static property in class Gui.SaveLoadWindow |
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| SaveRobot(user, password, robot:Game:Robot, name, desc, shared, allowEdits, prop, challenge, completionFunction) — Static method in class General.Database |
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| saveRobotButtonPressed(e, confirmed) — Method in class Gui.SaveLoadWindow |
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| SAVE_ROBOT_TYPE — Constant static property in class Gui.SaveLoadWindow |
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| scale — Property in class Game.CameraMovement |
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| scaleButton(e) — Method in class Game.ControllerGame |
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Initiates scaling procedure. |
| SCALE_TYPE — Constant static property in class Actions.TextCheckboxAction |
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| scaleWithZoom — Property in class Parts.TextPart |
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| scaleWithZoomBox(e) — Method in class Game.ControllerGame |
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Action taken after clicking the "Scale with Zoom" checkbox (For text boxes). |
| scalingText — Property in class Game.ControllerGame |
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| scoreList — Static property in class General.Database |
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| scoreType — Static property in class General.Database |
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| scoreTypeText — Property in class Gui.SaveLoadWindow |
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| ScoreWindow — Class in package Gui |
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| ScoreWindow(contr:Game:ControllerGame, score) — Constructor in class Gui.ScoreWindow |
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| Screen2WorldX(x) — Method in class Game.ControllerGame |
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Convert x position from screen pixel position to world physics canvas. |
| Screen2WorldY(y) — Method in class Game.ControllerGame |
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Convert y position from screen pixel position to world physics canvas. |
| scrollbarBase() — Static method in class Gui.MainEditPanel |
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| scrollbarButtonDownBase() — Static method in class Gui.MainEditPanel |
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| scrollbarButtonDownClick() — Static method in class Gui.MainEditPanel |
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| scrollbarButtonDownRoll() — Static method in class Gui.MainEditPanel |
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| scrollbarButtonUpBase() — Static method in class Gui.MainEditPanel |
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| scrollbarButtonUpClick() — Static method in class Gui.MainEditPanel |
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| scrollbarButtonUpRoll() — Static method in class Gui.MainEditPanel |
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| scrollbarClick() — Static method in class Gui.MainEditPanel |
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| scrollbarField() — Static method in class Gui.MainEditPanel |
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| scrollbarRoll() — Static method in class Gui.MainEditPanel |
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| scrollbarTallBase() — Static method in class Gui.MainEditPanel |
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| scrollbarTallClick() — Static method in class Gui.MainEditPanel |
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| scrollbarTallRoll() — Static method in class Gui.MainEditPanel |
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| Search(searchString) — Method in class Gui.ChooseChallengeWindow |
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| Search(searchString) — Method in class Gui.SaveLoadWindow |
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| searchButton — Property in class Gui.ChooseChallengeWindow |
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| searchButton — Property in class Gui.SaveLoadWindow |
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| searchClicked(e) — Method in class Gui.SaveLoadWindow |
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| SearchWindow — Class in package Gui |
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| SearchWindow(p:Gui:GuiWindow, scores, type) — Constructor in class Gui.SearchWindow |
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| SegmentsIntersect(x1, y1, x2, y2, x3, y3, x4, y4) — Static method in class General.Util |
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| selectedBuildArea — Property in class Game.ControllerGame |
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| selectedParts — Property in class Game.ControllerGame |
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| SELECTING_SHAPE — Constant static property in class Game.ControllerGame |
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| sessionID — Static property in class Game.ControllerGame |
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| SetCannon(strength) — Method in class Gui.PartEditWindow |
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| SetChallengeRated(challengeID) — Static method in class General.LSOManager |
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| SetCollisionGroup(grp) — Method in class Parts.ShapePart |
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| SetDensity(density) — Method in class Gui.PartEditWindow |
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| SetJointProperties(other:Parts:PrismaticJoint) — Method in class Parts.PrismaticJoint |
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| SetJointProperties(other:Parts:RevoluteJoint) — Method in class Parts.RevoluteJoint |
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| SetLevelDone(level) — Static method in class General.LSOManager |
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| SetMessage(msg, isError) — Method in class Gui.DialogWindow |
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| SetReplayRated(replayID) — Static method in class General.LSOManager |
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| SetRobotRated(robotID) — Static method in class General.LSOManager |
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| SetSpeed(speed) — Method in class Gui.PartEditWindow |
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| SetState(down) — Method in class Gui.GuiButton |
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| SetStrength(strength) — Method in class Gui.PartEditWindow |
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| SetTermsRead() — Static method in class General.LSOManager |
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| SetThrust(thrust) — Method in class Gui.PartEditWindow |
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| SetTimer(frameCounter) — Method in class Gui.MainEditPanel |
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| settings — Property in class Game.Challenge |
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| settings — Static property in class Game.ControllerSandbox |
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| settings — Property in class Game.Robot |
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| SetVals() — Method in class Gui.ColourChangeWindow |
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| sGround — Property in class Game.ControllerSandbox |
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| sGround1 — Property in class Game.Tutorials.ControllerTutorial |
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| sGround2 — Property in class Game.Tutorials.ControllerTutorial |
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| sGround3 — Property in class Game.Tutorials.ControllerTutorial |
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| shape — Property in class Parts.Thrusters |
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| shape1 — Property in class Game.Condition |
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| shape1 — Property in class Gui.ConditionsWindow |
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| shape1Index — Property in class Game.Condition |
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| shape2 — Property in class Game.Condition |
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| shape2Index — Property in class Game.Condition |
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| ShapeCheckboxAction — Class in package Actions |
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| ShapeCheckboxAction(p:Parts:Part, checkboxType, checked) — Constructor in class Actions.ShapeCheckboxAction |
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| shapeIndex — Property in class Parts.Thrusters |
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| ShapePart — Class in package Parts |
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| ShapePart(x, y) — Constructor in class Parts.ShapePart |
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| shapeSound1 — Static property in class Game.ControllerGame |
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| shapeSound2 — Static property in class Game.ControllerGame |
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| shapeSound3 — Static property in class Game.ControllerGame |
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| shapeSound4 — Static property in class Game.ControllerGame |
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| shapeSound5 — Static property in class Game.ControllerGame |
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| shapeText — Property in class Game.ControllerGame |
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| SHARED — Constant static property in class General.Database |
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| sharedBox — Property in class Gui.SaveLoadWindow |
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| ShouldCollide(shape1, shape2) — Method in class Game.ContactFilter |
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| ShowBuildBoxButtons() — Method in class Gui.DialogWindow |
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| ShowBuildBoxPanel() — Method in class Gui.PartEditWindow |
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| ShowCannonPanel(cannon:Parts:Cannon) — Method in class Gui.PartEditWindow |
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| showColours — Static property in class Game.ControllerGame |
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| showConditions — Property in class Game.Challenge |
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| ShowConfirmDialog(msg, type) — Method in class Game.Controller |
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| ShowConfirmDialog(msg, type) — Method in class Game.ControllerGame |
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| ShowConfirmDialog(msg, type) — Method in class Game.ControllerMainMenu |
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| ShowDialog(msg) — Method in class Game.Controller |
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| ShowDialog(msg) — Method in class Game.ControllerGame |
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| ShowDialog(msg) — Method in class Game.ControllerMainMenu |
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| ShowDialog2(msg) — Method in class Game.Controller |
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| ShowDialog2(msg) — Method in class Game.ControllerGame |
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| ShowDialog2(msg) — Method in class Game.ControllerMainMenu |
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| ShowDialog3(msg) — Method in class Game.Controller |
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| ShowDialog3(msg) — Method in class Game.ControllerGame |
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| ShowDialog3(msg) — Method in class Game.ControllerMainMenu |
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| ShowDisabledDialog() — Method in class Game.ControllerGame |
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| ShowEditButton() — Method in class Gui.MainEditPanel |
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| ShowEditPanel(wasPlayingReplay) — Method in class Gui.MainEditPanel |
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| ShowFader() — Method in class Gui.GuiWindow |
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| ShowFeatureButton() — Method in class Gui.MainEditPanel |
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| ShowGamePanel() — Method in class Gui.MainEditPanel |
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| showGraphics — Static property in class Game.ControllerGame |
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| ShowHourglass() — Static method in class Main |
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Shows the hourglass cursor and hides the normal cursor. |
| ShowImportWindow(type) — Method in class Game.Controller |
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| ShowImportWindow(type) — Method in class Game.ControllerGame |
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| ShowImportWindow(type) — Method in class Game.ControllerMainMenu |
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| ShowJointPanel(joint:Parts:JointPart) — Method in class Gui.PartEditWindow |
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| showJoints — Static property in class Game.ControllerGame |
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| ShowLinkDialog(msg1, msg2, isEmbedReplay, id, isEmbedChallenge) — Method in class Game.Controller |
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| ShowLinkDialog(msg1, msg2, isEmbedReplay, id, isEmbedChallenge) — Method in class Game.ControllerGame |
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| ShowLinkDialog(msg1, msg2, isEmbedReplay, id, isEmbedChallenge) — Method in class Game.ControllerMainMenu |
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| ShowLogin() — Method in class Gui.MainEditPanel |
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| ShowLogout() — Method in class Gui.MainEditPanel |
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| ShowMouse() — Static method in class Main |
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Hides the hourglass cursor and shows the normal cursor. |
| ShowMultiSelectPanel(parts) — Method in class Gui.PartEditWindow |
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| ShowObjectPanel(shape:Parts:ShapePart) — Method in class Gui.PartEditWindow |
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| ShowOKAndCancelButton(type) — Method in class Gui.DialogWindow |
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| ShowOKButton() — Method in class Gui.DialogWindow |
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| showOutlines — Static property in class Game.ControllerGame |
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| ShowPausePanel(showSaveReplay) — Method in class Gui.MainEditPanel |
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| ShowPostReplayWindow() — Method in class Game.ControllerGame |
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| ShowTextPanel(text:Parts:TextPart) — Method in class Gui.PartEditWindow |
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| ShowThrustersPanel(t:Parts:Thrusters) — Method in class Gui.PartEditWindow |
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| showTutorial — Static property in class Game.ControllerGame |
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| ShowTutorialWindow(phraseNum, x, y, moreButton) — Method in class Game.ControllerGame |
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| simStarted — Property in class Game.ControllerGame |
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| size — Property in class Game.SandboxSettings |
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| size — Property in class Parts.TextPart |
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| sizeFocus(e) — Method in class Gui.PartEditWindow |
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| SIZE_LARGE — Constant static property in class Game.SandboxSettings |
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| SIZE_MEDIUM — Constant static property in class Game.SandboxSettings |
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| SIZE_SMALL — Constant static property in class Game.SandboxSettings |
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| sizeText(e) — Method in class Game.ControllerGame |
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| sjBox — Property in class Gui.RestrictionsWindow |
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| Sky — Class in package Game.Graphics |
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| Sky(contr:Game:Controller, type, r, g, b) — Constructor in class Game.Graphics.Sky |
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| sliderClicked(e) — Method in class Gui.PartEditWindow |
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| sliderDown — Property in class Gui.PartEditWindow |
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| sliderGroove() — Static method in class Gui.MainEditPanel |
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| sliderGrooveDisabled() — Static method in class Gui.MainEditPanel |
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| sliderReleased(e) — Method in class Gui.PartEditWindow |
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| slidingJointsAllowed — Property in class Game.Challenge |
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| snapToCenter — Static property in class Game.ControllerGame |
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| SORT_ALPHABETICALLY — Constant static property in class General.Database |
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| sortByBox — Property in class Gui.ChooseChallengeWindow |
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| sortByBox — Property in class Gui.SaveLoadWindow |
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| SORT_BY_CREATION_TIME — Constant static property in class General.Database |
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| SORT_BY_EDIT_TIME — Constant static property in class General.Database |
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| SORT_BY_RATING — Constant static property in class General.Database |
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| SORT_BY_SCORE — Constant static property in class General.Database |
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| sortByText — Property in class Gui.ChooseChallengeWindow |
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| sortByText — Property in class Gui.SaveLoadWindow |
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| SORT_BY_VIEW_COUNT — Constant static property in class General.Database |
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| SORT_PERIOD_30DAYS — Constant static property in class General.Database |
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| SORT_PERIOD_7DAYS — Constant static property in class General.Database |
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| SORT_PERIOD_ALLTIME — Constant static property in class General.Database |
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| sortPeriodBox — Property in class Gui.ChooseChallengeWindow |
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| sortPeriodBox — Property in class Gui.SaveLoadWindow |
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| SORT_PERIOD_FEATURED — Constant static property in class General.Database |
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| SORT_PERIOD_PROP — Constant static property in class General.Database |
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| sortPeriodText — Property in class Gui.ChooseChallengeWindow |
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| sortPeriodText — Property in class Gui.SaveLoadWindow |
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| SORT_PERIOD_TODAY — Constant static property in class General.Database |
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| speedFocus(e) — Method in class Gui.PartEditWindow |
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| speedSlider(e) — Method in class Game.ControllerGame |
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| speedText(e) — Method in class Game.ControllerGame |
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Update speed property after speed text field is changed. |
| SPEED_TYPE — Constant static property in class Actions.ChangeSliderAction |
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| sSky — Property in class Game.ControllerGame |
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| StartTimer() — Static method in class General.Database |
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| StopTimer() — Static method in class General.Database |
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| StopTimer() — Method in class Gui.DialogWindow |
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| str2rstr_utf16be(input) — Static method in class General.MD5 |
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| str2rstr_utf16le(input) — Static method in class General.MD5 |
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| str2rstr_utf8(input) — Static method in class General.MD5 |
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| strength — Property in class Parts.Cannon |
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| strength — Property in class Parts.Thrusters |
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| strengthFocus(e) — Method in class Gui.PartEditWindow |
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| strengthSlider(e) — Method in class Game.ControllerGame |
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| strengthText(e) — Method in class Game.ControllerGame |
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Update strength property after strength text field is changed. |
| STRENGTH_TYPE — Constant static property in class Actions.ChangeSliderAction |
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| subject — Property in class Game.Condition |
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| submitButton(e) — Method in class Game.ControllerChallenge |
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| submitButton(e) — Method in class Game.ControllerGame |
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| submitButton(e) — Method in class Game.ControllerSandbox |
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| submitButton(e) — Method in class Game.Challenges.ControllerClimb |
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| submitButton(e) — Method in class Game.Challenges.ControllerMonkeyBars |
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| submitButton(e) — Method in class Game.Challenges.ControllerRace |
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| submitButton(e) — Method in class Game.Challenges.ControllerSpaceship |
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| submitButton(e) — Method in class Game.Tutorials.ControllerChallengeEditor |
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| submitButton(e) — Method in class Game.Tutorials.ControllerHomeMovies |
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| submitButton(e) — Method in class Game.Tutorials.ControllerNewFeatures |
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| submitButton(e) — Method in class Game.Tutorials.ControllerRubeGoldberg |
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| submitButton(e) — Method in class Game.Tutorials.ControllerTutorial |
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| subscribeButton — Property in class Gui.GoldLoginWindow |
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| syncPointIndex — Property in class Game.Replay |
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| syncPoints — Property in class Game.ControllerGame |
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| syncPoints — Property in class Game.Replay |
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| SyncReplay(syncPoint) — Method in class Game.Controller |
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| SyncReplay(syncPoint) — Method in class Game.ControllerGame |
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Simple synchronization of positions and angles. |
| SyncReplay(syncPoint) — Method in class Game.ControllerMainMenu |
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| SyncReplay2(syncPoint1, syncPoint2) — Method in class Game.Controller |
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| SyncReplay2(syncPoint1, syncPoint2) — Method in class Game.ControllerGame |
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Complex synchronization of positions and angles using computed "fill in" frames between sync points. |
| SyncReplay2(syncPoint1, syncPoint2) — Method in class Game.ControllerMainMenu |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |